About

A scene graph is a collection of nodes in a tree structure.

It's equivalent to a document in xml

The node of the tree are:

On each node in the tree (parent or leaf), a geometrical transformation (translation, rotation,…) can be applied (excepted on a layer). An operation performed on a parent automatically propagates its effect to all of its child..

Implementation

Data Structure

  • array
  • or linked list

Transformation

A transformation would accumulate its transformation by:

  • quaternions (Complex Number vector representation)
  • or Euler angles.

Rendering

Viz - Render

Specification

Documentation / Reference